@Ulrich Kiermayr:
seems like tile-rendering is as usual (screen plus some super small margin), but with using tilt you can look into the not-rendered-tile-area.
This small tile-rendering-window is generally somewhat annoying, you can move the map back and forth or slip while checking your area and everything needs to get rendered each time. Waste of processing.
Tilt is very nice with map shading enabled, like it
seems like tile-rendering is as usual (screen plus some super small margin), but with using tilt you can look into the not-rendered-tile-area.
This small tile-rendering-window is generally somewhat annoying, you can move the map back and forth or slip while checking your area and everything needs to get rendered each time. Waste of processing.
Tilt is very nice with map shading enabled, like it
