Author Topic: [Theme] TOTM Mapsforge (for V4 and higher)  (Read 1220 times)

Offline Magellan

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[Theme] TOTM Mapsforge (for V4 and higher)
« on: June 16, 2019, 18:59:41 »
Tiramisù as OpenTopoMap

for the topography, and exploration on the maps

only for V4 maps!

For V3 (lomaps and other)  TOTM 1.9.2 - > https://forum.locusmap.eu/index.php?topic=6027.0

in the future it will be slightly improved:
  • all water except springs (rivers, streams, lakes, canals, etc.)
  • all railway and tram
  • all labels
  • setting priorities
  • streets, driveways and younger roads in the direction of greater elegance (at the moment - too thick)
on my smartphone 282 ppi, 320 dpi

It also works well on Oruxmap, Cruiser, and most likely in other mapsforge-compatible programs
(tested in Oruxmaps 7.4.22, Cruiser 1.7)



Map: ESRI satellite;  Overlay 85%: OAM Ural ML;  Layer "Terrain" in the theme is OFF
Waiting for comments and constructive criticism.
« Last Edit: June 28, 2019, 14:50:57 by Magellan »
 
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Offline Henk van der Spek

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #1 on: June 17, 2019, 08:09:34 »
Very clear and nice contrast and fast, thank you. I will try it out in the field later.
I do not see any existing trails and path and hike or bike routes. Is that intentional?
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Offline Magellan

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #2 on: June 17, 2019, 10:42:54 »
Yes, this theme intentionally does not contain trails, paths and routes. But for highway=path|footpath there are differences in coloring, according to sac_scale. "Bad" highway=track (tracktype=grade 3|grade 4|grade 5) is marked with a red dotted line.
« Last Edit: June 17, 2019, 10:52:50 by Magellan »
 

Offline Andrew Heard

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #3 on: June 17, 2019, 23:46:24 »
Magellan - I must be blind - I can't see any link to the V4 theme?
 

Offline Magellan

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #4 on: June 18, 2019, 06:06:38 »
I can't see any link to the V4 theme?
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Offline Andrew Heard

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #5 on: June 19, 2019, 03:03:42 »
thanks - of course! (would be more intuitive if disabled rather than hidden if not logged in)
 

Offline tapio

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #6 on: June 22, 2019, 09:09:33 »
I love to use this map for planning. It is good as it is now. I use it with no magnification on my Sony Z1 which has hd res. The v3 version had too thin lines for me, but now it's perfect.
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Offline tapio

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #7 on: June 26, 2019, 15:42:31 »
There's 2 bugs in the xml missing space character after s_power.png path in the xml, see Locus verify functionality on longtap theme.
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Offline Andrew Heard

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #8 on: June 27, 2019, 01:01:45 »
I've decided to mainly stay with the Maiwolf (Bernard) desert V4 theme because it makes a distinction between sealed & unsealed roads.
 

Offline Magellan

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #9 on: June 28, 2019, 12:23:50 »
Updated version 2.1 in the first post, please update. Unpack with overwrite.
Improved: streams, rivers, embankments, railways and more. Added traffic lights.  (84 changes)
« Last Edit: June 28, 2019, 12:31:55 by Magellan »
 
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Offline taunide

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Re: [Theme] TOTM Mapsforge (for V4 and higher)
« Reply #10 on: June 30, 2019, 11:50:14 »
Thanks for this renderer. the paved vs. unpaved ways  (highway=track; tracktype=2+3 and tracktype=4+5) should be a bit more differentiated. And lines are a bit too thin for outdoor use.

I just discovered it. I will keep with v3 maps the next future, because of my many, many graphical maps which are unusable with new graphic enginge of Locus 3.38, which made me cancel the automatic updates the first time and I will stay with 3.37 (and therefore, v3 maps).