Locus Map - forum

Content & Tools => Themes - Vector maps => Topic started by: Magellan on June 16, 2019, 18:59:41

Title: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Magellan on June 16, 2019, 18:59:41
Tiramisù as OpenTopoMap

(http://images.vfl.ru/ii/1615058066/c563834a/33582336_s.png)   (http://images.vfl.ru/ii/1615058145/3e937aed/33582345_s.png)
for the topography, and exploration on the maps

only for V4 maps!

For V3 (lomaps and other)  TOTM 1.9.2 - > https://forum.locusmap.eu/index.php?topic=6027.0 (https://forum.locusmap.eu/index.php?topic=6027.0)

in the future it will be slightly improved:
on my smartphone 282 ppi, 320 dpi

It also works well on Oruxmap, Cruiser, and most likely in other mapsforge-compatible programs
(tested in Oruxmaps 7.4.22, Cruiser 1.7)

(http://images.vfl.ru/ii/1615058368/6295db91/33582363_s.png) (http://vfl.ru/fotos/6295db9133582363.html)  (http://images.vfl.ru/ii/1615058420/b5f9058a/33582364_s.png) (http://vfl.ru/fotos/b5f9058a33582364.html)  (http://images.vfl.ru/ii/1615058500/ed2c5bc0/33582375_s.png) (http://vfl.ru/fotos/ed2c5bc033582375.html)


Map: ESRI satellite;  Overlay 85%: OAM Ural ML;  Layer "Terrain" in the theme is OFF

(http://images.vfl.ru/ii/1615058575/0184c0da/33582390_s.png) (http://vfl.ru/fotos/0184c0da33582390.html)   (http://images.vfl.ru/ii/1615058621/20a495e6/33582393_s.png) (http://vfl.ru/fotos/20a495e633582393.html)  (http://images.vfl.ru/ii/1615058864/985bfb46/33582421_s.png) (http://vfl.ru/fotos/985bfb4633582421.html)

Waiting for comments and constructive criticism.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Henk van der Spek on June 17, 2019, 08:09:34
Very clear and nice contrast and fast, thank you. I will try it out in the field later.
I do not see any existing trails and path and hike or bike routes. Is that intentional?
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Magellan on June 17, 2019, 10:42:54
Yes, this theme intentionally does not contain trails, paths and routes. But for highway=path|footpath there are differences in coloring, according to sac_scale. "Bad" highway=track (tracktype=grade 3|grade 4|grade 5) is marked with a red dotted line.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Andrew Heard on June 17, 2019, 23:46:24
Magellan - I must be blind - I can't see any link to the V4 theme?
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Magellan on June 18, 2019, 06:06:38
Quote from: Andrew Heard on June 17, 2019, 23:46:24I can't see any link to the V4 theme?
You must log in to this forum to see the attached files in the posts.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Andrew Heard on June 19, 2019, 03:03:42
thanks - of course! (would be more intuitive if disabled rather than hidden if not logged in)
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Tapio on June 22, 2019, 09:09:33
I love to use this map for planning. It is good as it is now. I use it with no magnification on my Sony Z1 which has hd res. The v3 version had too thin lines for me, but now it's perfect.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Tapio on June 26, 2019, 15:42:31
There's 2 bugs in the xml missing space character after s_power.png path in the xml, see Locus verify functionality on longtap theme.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Andrew Heard on June 27, 2019, 01:01:45
I've decided to mainly stay with the Maiwolf (Bernard) desert V4 theme because it makes a distinction between sealed & unsealed roads.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Magellan on June 28, 2019, 12:23:50
Updated version 2.1 in the first post, please update. Unpack with overwrite.
Improved: streams, rivers, embankments, railways and more. Added traffic lights.  (84 changes)
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: taunide on June 30, 2019, 11:50:14
Thanks for this renderer. the paved vs. unpaved ways  (highway=track; tracktype=2+3 and tracktype=4+5) should be a bit more differentiated. And lines are a bit too thin for outdoor use.

I just discovered it. I will keep with v3 maps the next future, because of my many, many graphical maps which are unusable with new graphic enginge of Locus 3.38, which made me cancel the automatic updates the first time and I will stay with 3.37 (and therefore, v3 maps).
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Jochen on December 09, 2019, 18:34:42
Hello Magellan,

thank you very much for this nice theme. I like it very much.
Is there a way to see the contour lines in 10 m gaps like it is in Open Topo Map?

Greetings

Jochen
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Magellan on December 11, 2019, 17:32:33
Hello, Jochen

For this, the maps must contain within themselves such data of contour lines (10 m). OAM, lomaps contain only contour lines of 20 m.

The way out of this situation is to completely make such maps or a map containing only the contours of the heights, the required frequency and overlay it with the corresponding theme.

But, again - do it yourself.

Well, or ask map manufacturers to make contour lines of heights more often.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: john_percy on December 11, 2019, 17:58:19
Some of the OAM maps have 10m interval contours.
Examples: UK_Scotland, UK_Wales, UK_LakeDistrict, Ireland.
I don't know of others but you can search the OAM download page and ask on the OAM forum.


Sent from my moto g(6) plus using Tapatalk
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Jochen on December 11, 2019, 23:48:01
@Magellan and John:

Thank you very much for your explanations and help 👍
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Sethur on December 30, 2019, 01:53:47
Are the download links for this version and the mapsforge V3 version still up? Maybe I'm just blind but I can't seem to find the link in the original post.
Title: Re: [Theme] TOTM Mapsforge (for V4 and higher)
Post by: Viajero Perdido on December 30, 2019, 04:52:42
You need to be signed in.

It drove me mad, until I finally figured it out.