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Messages - Martin Holý

#1
Themes - Vector maps / Re: [Theme] VanLifeMapV4
February 02, 2021, 17:18:31
New version 2021.02.02:
- New POI amenity=townhall
- New POI landuse|amenity=cemetery|grave_yard
- Code simplification: cat="poi_shops"
#2
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 28, 2021, 12:20:25
New version 2021.01.28:
  - Render POI amenity=college same as amenity=school insted of amenity=university
  - Render POI amenity=food_court same as amenity=fast_food insted of amenity=restaurant
  - New POI equivalents for shop=chemist: herbalist, drugstore
  - New POI equivalents for shop=butcher: seafood, deli, fish
  - New POI equivalents for shop=organic: farm, greengrocer, cheese
  - New POI equivalents for shop=laundry: dry_cleaning
  - New POI equivalents for shop=books: newsagent
  - New POI equivalents for shop=beverages: alcohol
  - New POI equivalents for shop=mall: department_store
  - New POI equivalents for shop=convenience: general, kiosk
  - New POI equivalents for shop=doityourself: hardware, houseware, trade
  - New POI equivalents for shop=sports: outdoor, dive, fishing, hunting
  - New POI equivalents for shop=car: car_repair, car_parts
  - New POI equivalents for tourism=hotel: guest_house, motel
  - New POI equivalents for memorial=plaque: plate, blue_plaque
  - New POI equivalents for memorial=statue: bust, sculpture
  - New POI equivalents for memorial=stone: obelisk, stele
  - New POI equivalents for historic=wayside_shrine: wayside_chappel
  - New POI equivalents for historic=archaeological_site: archaeological
  - New POI equivalents for man_made=petroleum_well: pumping_rig
  - New POI shop=motorcycle|motorcycle_repair|motorcycle_parts
  - New POI shop=hairdresser
  - Optional hiking roads signs
#3
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 23, 2021, 17:35:30
blue square blocks are just on Santiago de Compostela roads. I don't do any other signs.
#4
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 23, 2021, 15:44:37
New version 2021.01.23
- Changed rendering for: barrier=ditch, natural=cliff, natural=earth_bank, natural=gully, natural=crevasse, man_made=embankment, embankment=emb_yes, man_made=groyne
#5
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 22, 2021, 10:34:02
yes you're right I will try it when I have power for my PC from solar panel. It is cloudy today.
#6
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 21, 2021, 10:57:22
new version 2021.01.21
- Fixed casing on intersections and crossroads
- New POI shop=car
#7
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 20, 2021, 17:34:38
@Magellan yes you are right, the casing is wrong, thank you for mentioning it.
#8
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 19, 2021, 18:13:19
thats weird you don't have the roads at all. I know I draw them much thinner than Elevate theme but I want to also see the type of road on which the cycling road is on.
#9
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 19, 2021, 15:08:56
Hi so I added new category with colored cycling routes without mtb (for now)
enjoy :)
#10
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 18, 2021, 17:13:57
I am not a biker so I don't have deep understanding of all the types of the cycling roads. So I grouped them under one style for now. Maybe I will break down all the possibilities to draw cycling roads in some next version :)
#11
Themes - Vector maps / Re: [Theme] VanLifeMapV4
January 18, 2021, 09:44:11
It is quite a few things:
- I like the colors of internal Locus theme and Mapy.cz and I want these colors for v4 maps.
- I draw fill of all the areas first and afterwards all their outlines so if there is one area over the other I can see at least the outline.
- I add some new patterns for areas and I intend to add more so that the areas are more distinguishable.
- I draw dashed line over the rivers if they are only seasonal.
- I draw the rivers with slightly different color than the reservoirs so you can see the riverbeds as if the reservoir was empty.
- I draw all the poi even if there is no space so they are overlapping but you can see everything without zooming.
- I made different icons for drinkable and not drinkable springs.
- I have a different way to draw hiking and cycling paths and their difficulty (just for hiking for now)
- I can hide all the fill on the areas (background) and use the map as overlap for satelite imaging.
- I have more visible colors for protected areas so I can see clearly where the border of the protected area is.

and possibly more differences :)
#12
Themes - Vector maps / [Theme] VanLifeMapV4
January 17, 2021, 15:43:13
Hi, I just published my first version of map theme for Locus and I want to share it with you.

You can get the latest version here:
https://github.com/martin-holy/VanLifeMapV4/releases

Change log:
2021.02.02:
- New POI amenity=townhall
- New POI landuse|amenity=cemetery|grave_yard
- Code simplification: cat="poi_shops"
2021.01.28:
  - Render POI amenity=college same as amenity=school insted of amenity=university
  - Render POI amenity=food_court same as amenity=fast_food insted of amenity=restaurant
  - New POI equivalents for shop=chemist: herbalist, drugstore
  - New POI equivalents for shop=butcher: seafood, deli, fish
  - New POI equivalents for shop=organic: farm, greengrocer, cheese
  - New POI equivalents for shop=laundry: dry_cleaning
  - New POI equivalents for shop=books: newsagent
  - New POI equivalents for shop=beverages: alcohol
  - New POI equivalents for shop=mall: department_store
  - New POI equivalents for shop=convenience: general, kiosk
  - New POI equivalents for shop=doityourself: hardware, houseware, trade
  - New POI equivalents for shop=sports: outdoor, dive, fishing, hunting
  - New POI equivalents for shop=car: car_repair, car_parts
  - New POI equivalents for tourism=hotel: guest_house, motel
  - New POI equivalents for memorial=plaque: plate, blue_plaque
  - New POI equivalents for memorial=statue: bust, sculpture
  - New POI equivalents for memorial=stone: obelisk, stele
  - New POI equivalents for historic=wayside_shrine: wayside_chappel
  - New POI equivalents for historic=archaeological_site: archaeological
  - New POI equivalents for man_made=petroleum_well: pumping_rig
  - New POI shop=motorcycle|motorcycle_repair|motorcycle_parts
  - New POI shop=hairdresser
  - Optional hiking roads signs
2021.01.23:
- Changed rendering for: barrier=ditch, natural=cliff, natural=earth_bank, natural=gully, natural=crevasse, man_made=embankment, embankment=emb_yes, man_made=groyne
2021.01.21:
- Fixed casing on intersections and crossroads
- New POI shop=car
2021.01.19:
- Display hiking routes from level 8
- Display hiking routes names from level 8
- Display hiking routes symbols from level 13
- Offset of name and ref for hiking and cycling routes = 2
- New category "Cycling" with colored cycling routes from level 7
2021.01.17:
- First public release
#13
Themes - Vector maps / Theme rule set rendering
August 18, 2020, 14:52:05
Hello I have trouble with this rule set.


<rule e="way" k="landuse" v="allotments|meadow|grass|orchard|vineyard">
  <area fill="#DDE8BB" />

  <rule e="way" k="landuse" v="allotments|orchard|vineyard">
    <area stroke="#C2D881" stroke-width="0.5" />
  </rule>
 
  <rule e="way" k="*" v="*" zoom-min="14">
    <rule e="way" k="landuse" v="orchard">
      <area symbol-scaling="size" src="file:/patterns/Landuse-Orchard.png" />
    </rule>
    <rule e="way" k="landuse" v="vineyard">
      <area symbol-scaling="size" src="file:/patterns/Landuse-Vineyard.png" />
    </rule>
  </rule>
</rule>


All values "allotments|meadow|grass|orchard|vineyard" end up rendered as <area fill="#DDE8BB" stroke="#C2D881" stroke-width="0.5" symbol-scaling="size" src="file:/patterns/Landuse-Orchard.png" src="file:/patterns/Landuse-Orchard.png" />

It works if I split the rules but can it be done with nested rules somehow like this?