My solution is:
- Take for example .shp file,
- load it to FME Workbench (paid app on PC),
- rasterize the file to geoTiff file,
- take that geoTiff file and load it with Mapc2mapc app,
- generate the sqlitedb map with it.
If you know all detailed instructions, write to me. I can even make some proper tutorial.
But, what I experienced is:
Rasterized ( vector - bitmap converted ) files are UGLY and BIG. I'm thinking about some .shp to .osm conversion. Raster is raster and vector is vector. Vectors should stay in vector state, and be rendered in real time by Locus. Rasterization effects are really ugly.
Tapatalk@CyanogenMod@HTCVision