An observation regarding framerates. Sorry if this has been discussed before but I could not find it.
A short while ago I retired my trusty old Samsung S2 that has a quite poor resolution of 480x800. My new phone is a much stronger HTC One with a full HD screen. The HTC One runs circles around the S2 without breaking a sweat. Usually...
The thing is that I only use rasterized maps since they are far superior detailed compared to vector based concerning topographics. And after having upgraded from a 480x800 screen to a 1080x1920 screen, I now have to scale the maps 150-200% to be able to read them. This kills the framerate badly. I will estimate that the framerate is around 10ish when scrolling. I understand that scaling is a nescessary evil on rasterized maps however.
-All in all, my Galaxy S2 kills the much beefier HTC One in terms of Locus performance.
-Could some major redesign of the graphics engine save the day? ( CPU-->GPU )
-Tweaking of SQLite?
I think that this will be a big issue as more and more people make the transit to full HD. I see this issue partly on my Nexus 7 too (ver 2013 - 720p)
A short while ago I retired my trusty old Samsung S2 that has a quite poor resolution of 480x800. My new phone is a much stronger HTC One with a full HD screen. The HTC One runs circles around the S2 without breaking a sweat. Usually...
The thing is that I only use rasterized maps since they are far superior detailed compared to vector based concerning topographics. And after having upgraded from a 480x800 screen to a 1080x1920 screen, I now have to scale the maps 150-200% to be able to read them. This kills the framerate badly. I will estimate that the framerate is around 10ish when scrolling. I understand that scaling is a nescessary evil on rasterized maps however.
-All in all, my Galaxy S2 kills the much beefier HTC One in terms of Locus performance.
-Could some major redesign of the graphics engine save the day? ( CPU-->GPU )
-Tweaking of SQLite?
I think that this will be a big issue as more and more people make the transit to full HD. I see this issue partly on my Nexus 7 too (ver 2013 - 720p)