Get it,
pity that those points do not work in case of GUIDE_TYPE_TRACK_GUIDE (that is exactly my key point of interest, I don't really need Locus as turn-by-turn navigation, there are no roads in the sea:))
In defense of my proposal of adding that feature to GUIDE_TYPE_TRACK_GUIDE I can say that at each 10m (each WP of the recorded track) the information about next WP is been sent by "getGuideWptDist()" and other related to Guiding point methods anyway so it is not a big overflow to send the same info about the waypoint following the currently active waypoint.
But you are the master and I have to accept your argument and use whatever I can get from the API:)
Of course there is nothing to add in case of GUIDE_TYPE_WAYPOINT, it is already perfect.
I totally agree that the idea of actively navigation between waypoints in a track or navigation thru API is much to ask and it doesn't have such a big priority for me particularly.
It was faster reply, but no updates in the code that time;)
Have a nice evening (in coding I assume:)).
pity that those points do not work in case of GUIDE_TYPE_TRACK_GUIDE (that is exactly my key point of interest, I don't really need Locus as turn-by-turn navigation, there are no roads in the sea:))
In defense of my proposal of adding that feature to GUIDE_TYPE_TRACK_GUIDE I can say that at each 10m (each WP of the recorded track) the information about next WP is been sent by "getGuideWptDist()" and other related to Guiding point methods anyway so it is not a big overflow to send the same info about the waypoint following the currently active waypoint.
But you are the master and I have to accept your argument and use whatever I can get from the API:)
Of course there is nothing to add in case of GUIDE_TYPE_WAYPOINT, it is already perfect.
I totally agree that the idea of actively navigation between waypoints in a track or navigation thru API is much to ask and it doesn't have such a big priority for me particularly.
It was faster reply, but no updates in the code that time;)
Have a nice evening (in coding I assume:)).