Thanks for the report.
Found the cause: it's not a real access denial, the EA WCS server (gb-england LIDAR Composite DTM) throttles under sustained parallel requests and returns HTTP 403 instead of a proper rate-limit response.
The retry logic was only waiting ~5s between attempts, way too short for the throttle window to clear, so tiles kept failing and the whole run aborted.
Fixed: retries on 403/429/503 now back off much longer (30s, then 60s) before giving up on a tile.
Pushed to source, will ship in the next tagged release (after v1.48.2).
I'll post here once it's out, in the meantime a re-run with fewer parallel workers should also help if you hit it again before the update lands.
Found the cause: it's not a real access denial, the EA WCS server (gb-england LIDAR Composite DTM) throttles under sustained parallel requests and returns HTTP 403 instead of a proper rate-limit response.
The retry logic was only waiting ~5s between attempts, way too short for the throttle window to clear, so tiles kept failing and the whole run aborted.
Fixed: retries on 403/429/503 now back off much longer (30s, then 60s) before giving up on a tile.
Pushed to source, will ship in the next tagged release (after v1.48.2).
I'll post here once it's out, in the meantime a re-run with fewer parallel workers should also help if you hit it again before the update lands.



