Locus Map - forum

Content & Tools => Themes - Vector maps => Topic started by: bm.ffb on May 03, 2019, 21:42:14

Title: [Theme] DesertV4 theme for new mapsforge V4 OpenAndroMaps
Post by: bm.ffb on May 03, 2019, 21:42:14
To the Locus and OpenAndroMaps community,

I finally adapted also my "desert" theme and created a new "desertV4" theme, which can be used with the new multi-language mapsforge V4 OpenAndroMaps. It is compatible only with these new maps!
Please take the theme as a draft. I am happy for any comments, suggestions and there will be constant improvements.

Download the newest version on www.maiwolf.de/locus/

Bernard
Title: Re: [Theme] DesertV4 theme for new mapsforge V4 OpenAndroMaps
Post by: Viajero Perdido on May 04, 2019, 03:23:21
I'm starting to really like your desertV4 theme.  Thank you very much!

There's a local urban road, highway=secondary, surface=asphalt, that appears to render as unpaved (dashed line, yellow / white).  The adjacent secondary road with no surface tag renders as solid yellow.  This is with a current OAM V4 map.

And one more suggestion for outdoorV4, if I may.  At Z14, highway=path is rendered, but highway=track (a larger path) does not.  I'd suggest rendering track at Z14 as well, because it looks odd to see paths but not tracks at that zoom.

PS, the road junctions look great in outdoorV4 now.  Thanks.
Title: Re: [Theme] DesertV4 theme for new mapsforge V4 OpenAndroMaps
Post by: bm.ffb on May 04, 2019, 20:16:55
Thanks for pointing out the problems.

I just uploaded some corrected versions of outdoorV4 and desertV4 themes on my website. Please have a look.

Bernard
Title: Re: [Theme] DesertV4 theme for new mapsforge V4 OpenAndroMaps
Post by: Viajero Perdido on May 05, 2019, 21:30:23
Looking even better with those tweaks, thanks!

Are unsealed roads actually drawn wider than sealed ones, or does it just look that way?  They seem quite prominent.  (They do serve to point out where I've mapped wilderness highway=unclassified and forgotten surface=unpaved, oops.)