Helo i have cca 100s maps calibrated sheets
http://mapy.mk.cvut.cz/list/data/Jugosl ... Montenegro (http://mapy.mk.cvut.cz/list/data/Jugoslavie-Yugoslavia/Cerna_Hora-Montenegro)
.jpg + .map
Have you any ideas how make the locus map? fast and clever?
Thank Pardus.
http://docs.locusmap.eu/doku.php/manual ... ges_to_sql (http://docs.locusmap.eu/doku.php/manual:convert_images_to_sql)
files is to big for use on MAPC2MAPC :(
i find aplication for croping the frame of mapsheet with keeping calibration... ???? :roll:
Quote from: "pardus116"files is to big..
eg wich one?
i have tutorial for this Probloem:
Batch Convert calibrated map sheets (*.jpg + *.map) to mobac or locus
1
make source folder (*.jpg + *.map):
C:mapsheets
copy (*.jpg + *.map) to C:mapsheets
2
Run MAPC2MAPC
i menu chose edit - Preferences - General Preferences
check ON Crop 4 calibration point when loading
(for croping map pages white backgroung)
continuite OK.
3
In MAPC2MAPC
use Batchbuilder
1 chose files to process
-go to source folder and click to .map file and use open.
2 Specify Presesing
... and chose destination folder (c:map1)
3 Write....
4
create MOBAC mapsource
go to MOBAC mapsource Directory and create new file map1.xml
and check
<name>Map1</name>
<sourceFolder>c:map1</sourceFolder>
<?xml version="1.0" encoding="UTF-8"?>
<!--
Example custom map definition that uses an existing OSMTracker atlas.
Atlases that very similar to OSMTracker like AndNav, BackCountry Navigator,
Maverick and OSMAND are also supported.
Quad-key based map sources as they are created by MapCruncher are also supported.
They can be selected via <sourceType> entry.
Supported file formats are PNG, JPG and GIF files.
This file work with MOBAC 1.9.3 and higher
-->
<localTileFiles>
<!-- Map source name as it appears in the map sources list. -->
<name>Map1</name>
<!--
Source type specifies the directory structure and file name
inside the zip files (since MOBAC 1.9.3).
Possible values: DIR_ZOOM_X_Y, DIR_ZOOM_Y_X or QUADKEY
DIR_ZOOM_X_Y: directory structure "zoom/x/y.png"
Other file extensions like "jpg", "gif" or "png.andnav2", "jpg.xyz"
are also supported.
DIR_ZOOM_Y_X: directory structure "zoom/y/x.png" "zoom/y/x.jpg"
Other file extensions like "jpg", "gif" or "png.andnav2", "jpg.xyz"
are also supported.
QUADKEY: plain files with quad-key file name with extension:
regular expression for the file name: [0123]+.(png|gif|jpg)
-->
<sourceType>DIR_ZOOM_X_Y</sourceType>
<!--
Directory in which the existing atlas is located.
The inner directory structure and file names are depending on the sourceType.
-->
<sourceFolder>c:map1</sourceFolder>
<!--
Optional: supported since MOBAC 1.9.2
If set to true it inverts the y coordinate so that it starts south (min=0) and increases
towards north (max=2^zoom -1)
If not set or false default scheme is used: start north and increase towards south
<invertYCoordinate>true</invertYCoordinate>
-->
<backgroundColor>#000000</backgroundColor>
</localTileFiles>
Quote from: "pardus116"i have tutorial for this Probloem
what problem`?
Quote from: "gynta"Quote from: "pardus116"i have tutorial for this Probloem
what problem`?
Read the initial statement "fast and clever"...
ah yes - if THIS was a "problem" - you are right ;)
@pardus116 Can you please specify step 3. It seems that attached images does not exist
@voldapet
edited