Locus Map - forum

Content & Tools => Maps => Topic started by: voldapet on December 08, 2012, 16:32:32

Title: New vector maps for Locus - feedback
Post by: voldapet on December 08, 2012, 16:32:32
Locus comes in version 2.8.0 with new vector maps with prepared themes for Hiking, Cycling, Driving and for city. Maps are available via Locus store. Switching styles is also simplified in new version – long press on name of the map in Map manager causes changing of map style (see attached image).
Maps are in some kind of beta version and for this reason we'll appreciate any comments, issues, suggestions or ideas how to improve styles and maps.

already known issues:
- blue ocean is missing (for some regions)  
- somewhere are coastlines thick red lines
- ghost contourlines


Thank you
VOLDY
Title: Re: New vector maps for Locus - feedback
Post by: Henk van der Spek on December 09, 2012, 08:58:39
Not yet a comment but a question. Will these maps also be available for downloading (and paying) on the PC? I find that more convenient. Like before on http://vectormaps4locus.eu/ (http://vectormaps4locus.eu/)
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 09, 2012, 21:09:45
Hi,
We are planning to change whole system of distribution of vector maps and probably add possibility to download maps to the PC but at this moment this is only idea... So I can't promise it but we also think about it.
Title: Re: New vector maps for Locus - feedback
Post by: kem on December 11, 2012, 21:31:38
Quote from: "Henk van der Spek"Not yet a comment but a question. Will these maps also be available for downloading (and paying) on the PC? I find that more convenient. Like before on http://vectormaps4locus.eu/ (http://vectormaps4locus.eu/)

I support this request as well.
Title: Re: New vector maps for Locus - feedback
Post by: zsero on December 28, 2012, 19:40:08
Sorry guys, I have to be honest on this one. I love Locus, but the monetizing of OpenStreetMaps vector maps is the most stupid idea that has ever come up.

http://www.openandromaps.org/ (http://www.openandromaps.org/) is an amazing website with a serious open philosophy behind it. There is no need to make an alternative for it, and even less need to monetize it. Maps are something which should be regularly updated. Not something where you should pay by megabytes or titles. People who know it the best are map enthusiasts, what happens to be also the most fanatic audience for Locus. The newest maps on openandromaps have an amazing theme, regularly updated, have perfect contour lines by now and has fixed the ocean areas (I guess this has also been fixed in the Locus ones)

I tried the new Locus themes and they aren't even comparable to andromaps ones. Paying for the maps even less so. Asking for money because of bandwidth is laughable when openandromaps can just do it for free with Google Drive.

Honestly, I'm going to recommend/ask buying Locus Pro for all my friends/family members, and it's an amazing application, but this monetizing of vector maps is a greedy and stupid idea and should be abandoned in my opinion. More close cooperation with openandromaps and possibly a downloader plugin/module would be a much nicer direction for the future.
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 28, 2012, 20:40:19
Honest is always appreciated!

When I started distribute vector maps, it was more then years ago, first attempt was thanks to Dropbox. Second day after first release, I received notification, that my Dropbox account was stopped because of abnormal usage. During next few months, I tried few web services and everywhere was some problems with ads, limited speed etc.

Now seems that Google Drive allow unlimited bandwidth. This may be solution on one side. On second side, even if you have to buy some credit, per month is downloaded around 1TB of data, so it's more then 30GB per day. And thanks to Amazon hosting service, all is perfectly fast and without any worries, that there will be problems.

OpenAndroMaps is nice work from kech and I appreciate it, because it helps to increase popularity for OSM project and it's very very good. Anyway you have to count that Locus system for distributing vector maps isn't alternative!! As I wrote, I started with it more then year before. Since June, Peter (voldapet) works on improved system for generating as his main work ... so point is, we're not creating alternative, we're creating main source for vector map in Locus

I can write here few pages about this topic, but I don't want, because this topic is about "how maps looks and works" and not about "why they exists". Anyway, it's good that exists alternative for people, that don't want to use Locus system like you and it's absolutely OK for me ;). Price for maps in Locus is so low, that I think it should not be problem for anyone who want comfort and easy way to obtain maps. Dot
Title: Re: New vector maps for Locus - feedback
Post by: zsero on December 28, 2012, 20:44:45
Thanks for explanation!
Title: Re: New vector maps for Locus - feedback
Post by: washeck on January 15, 2013, 10:06:22
Menion, thanks for the good work on Locus. I would like to support you by buying the Pro version but without giving my credit card details to Google. Any tips how to pay anonymously on Google Play from the Czech Republic are welcome.

On the other hand, I don't feel comfortable paying for the vector maps. I am an active OSM contributor and I update the map data in my phone very often. The OSM license (http://opendatacommons.org/licenses/odbl/summary/ (http://opendatacommons.org/licenses/odbl/summary/)) requires you to provide provide your modified maps under the same license so I think, there should be way to download it for free.
Title: Re: New vector maps for Locus - feedback
Post by: Menion on January 15, 2013, 10:35:49
Hello Washeck,
  anonymous paying on Google Play is not possible I think. Alternative way is to purchase Locus on AndroidPIT server, but here you'll have to also install additional program AppCenter to install and update Locus

  about license. Maps we generate are of course licensed under same license. So if anyone want to distribute them, modify etc etc, it's all of course possible by the terms of use of this license. On other hand, there is nothing bad to receive payment for work you did between raw xml data > map file and also for cost we pay for Amazon server (that store and distribute these files).

  I'm absolutely open to alternative ways, so for example if you use OpenAndroMaps from kech, it's gladly supported. It's just on you, if you want to use this or that. That's also reason why I'm not forcing anyone to use Vector maps available over Locus. If you want use simple way of downloading maps directly, then you just pay a small payment for this. If you have friends, you may share these files with them etc. You know license well so I don't have to say you this.

  And finally, you may create maps for Locus by your own, by methods described on MapsForge site
Title: Re: New vector maps for Locus - feedback
Post by: sherman on February 27, 2013, 09:42:56
Hello,

possibly an obvious fact for someone, but not for me - quite a recent Locus user: What are the differences in maps from OpenAndroMaps.org and those downloadable directly form Locus? Does they include different data or render in a different way?

Thanks for an answer!
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on February 27, 2013, 10:17:39
Hi,
Is little bit complicated to generally describe the differences. It depends on area you want to download, purpose of map (cycling, hiking),  updates...
From my point of view:
Anyway Locus maps and also OpenandroMaps are still in developing process, so it's difficult to say which is better or which one contains more data. Every new release (of  maps) comes with new elements or with new theme which made maps better. ( I mean boths Locus and also Openandromaps)
You can also contact the author (kech61) of Openandromaps for more info.

Actually, you reminded me that we wanted to create some test maps as a preview or for comparing...thanks :)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on July 15, 2013, 12:21:00
Hi Petr
This icon design is strange  :)
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on July 15, 2013, 12:31:10
Hi,
..oups. Fixed :)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on July 15, 2013, 14:58:10
Hi Petr ;)
Locus cycling theme

Highways are really so important? :roll:
More important than cycling?

I don't care about Motorways/Highways
With an cycling(!) theme i expect to see bike paths!
.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on July 15, 2013, 16:54:46
At this situation I'm little bit limited by OSM data. Tags for highway A27 say that this highway is in higher layer then bridge with cycleway. There is an issue that in our themes is highway thick and cover cycle way. In normal situation should be placed cycleway over highway.

So there is maybe question into discussion: how create hiking/cyclo styles. When I created them I wanted to offer general tourist map with hiking or cycling way and of course with highways (from my point of view highway is important element in countryside). On the other hand there is openandromaps solution which put great emphasis on cycleways and other map elements are not so significant.

Anyway  I can make highway more narrower ... :-)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on July 15, 2013, 23:43:02
Quote from: "voldapet"...On the other hand there is openandromaps
good point to compare:

[attachment=0:zhg692f7]Cycle.png[/attachment:zhg692f7]

Quote...from my point of view highway is important element in countryside...
:shock: for cycling??

Quote...Anyway  I can make highway more narrower
That's what I wanted to hear :D
Title: Re: New vector maps for Locus - feedback
Post by: gynta on July 21, 2013, 21:17:33
another feedback...  ;)
Today im searchig for a village and an hiking trail on a Locus map with Locus hike theme.
Please compare to openandro map and his hike theme:
[attachment=1:2k2dut96]locus.png[/attachment:2k2dut96][attachment=0:2k2dut96]openandro.png[/attachment:2k2dut96]
What should I do with hundreds of blue and red streetlabels inside the HIKE theme?
If i want walking on the interstate - of course i will choose the "road"theme  :roll:
Title: Re: New vector maps for Locus - feedback
Post by: Menion on July 21, 2013, 21:19:30
you don't like Peter blue labels? ;) As you may see, he like them a lot  :lol:
Title: Re: New vector maps for Locus - feedback
Post by: gynta on July 21, 2013, 21:22:30
(//http://www.oldboys.at/dl/locus/smileys/wall.gif)
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on July 22, 2013, 06:45:25
Why do you have so long highway names? Snd of course I love them :)
Title: Re: New vector maps for Locus - feedback
Post by: jusc on July 22, 2013, 07:49:01
Quote from: "gynta"What should I do with hundreds of blue and red streetlabels inside the HIKE theme?

I would say it depends of the used zoom level. For slow movement like hiking I don´t see a real antvantage of the openandro theme.
Title: Re: New vector maps for Locus - feedback
Post by: tommi on July 22, 2013, 12:25:18
Quote from: "voldapet"Why do you have so long highway names? Snd of course I love them :)
Long or short names, this isn't the point. On a biking or hiking map we don't need these names at all and also the rendering of the highways itself should be reduced because we want to see the biking resp. hiking ways.
Title: Re: New vector maps for Locus - feedback
Post by: jusc on July 22, 2013, 13:41:36
I thought about it, but how can you orient yourself without the highway labels?
Please try to find it without Internet connection. I´m sure you are happy about the higway labels.  :D
Title: Re: New vector maps for Locus - feedback
Post by: tommi on July 22, 2013, 17:31:17
Quote from: "jusc"I thought about it, but how can you orient yourself without the highway labels?
Please try to find it without Internet connection. I´m sure you are happy about the higway labels.  :D
ok, with such small labels and the reduced rendering of the highway I can live on a biking or hiking map.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on August 07, 2013, 08:48:03
There are small changes in Locus internal themes for cycling and hiking. The labels for highway are smaller (maybe too small) and caption for water areas are bigger (maybe too big). There was also discussion about thickness of motorway. They are little bit narrower but please don't expect small lines for motorway as opencyclemap has.

There is small discussion about Cycle theme. I don't' want to ask which elements/icons are missing in our themes. I'd like to ask what about "dot" system in internal cyclo theme. All cycle ways are rendered with dots and from level > 17 are these dots transparent. There were two ideas: dots are rendered in such a way that you can see more type (local/international) of cycle ways over the background track. The second idea was to see what type of track/highway is under the dots.

So is this system usable in the field? Are these dots visible outdoors? Is it important for you wheather cycleway is international or local?
Thanks for ideas
Title: Re: New vector maps for Locus - feedback
Post by: gynta on August 07, 2013, 21:02:55
Hi Petr
On currently store maps and the last Locus testversion i can't see, right?
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on August 08, 2013, 09:18:17
There is minor change in cycle theme in comparison with last GP release.  The Blue dots doesn't mishmash with the red dots in zoom levels >17
Title: Re: New vector maps for Locus - feedback
Post by: gynta on March 08, 2014, 12:15:21
@voldi
i'm not able to move posts to this topic in this "Simple Machines Forum" SW
So here are 2 links:

http://forum.locusmap.eu/index.php?topic=3698.msg27520#msg27520
and
http://forum.locusmap.eu/index.php?topic=3698.msg27524#msg27524
Title: Re: New vector maps for Locus - feedback
Post by: leschek on August 19, 2014, 11:36:15
Hi,

Not sure if this is right topic, but it's about the vector maps, so I'll try.

I just "bought" a few vector maps of Asia (Cambodia, India - Uttar Pradesh) and Europe and after quick look on them here is a feedback:

1. On Cambodia map on the south of Phnom Penh is missing river Mekong. I mean it is not missing it just looks that way, because for some reason the islands in the river are blue, but river itself has color as land. (see attachments)

2. Is (or would be) possible to show on religious places what religion they belong to? For example in India live Hindus, Muslims, Christians, Sikhs, Jains, Buddhists and maybe more, but when I look on map of Delhi (theme City (město) - zoom 15) I could see only a few churches and no Hindu/Jain temple, mosque or gurdwara. I can find another religious places, but I have to search for them. When I look on the map I really would like to see what interesting places are around me.

3. Some countries are divided into smaller maps. I get it when there are a big countries, but to be honest I would prefer for example in case of India to divide it not by the states (some states are really small) but by geographical location (eg. south of India, NW/NE of India).
It's not only India. In case of Ireland I have to get map of Republic of Ireland and North Ireland. Why not provide whole island?
Title: Re: New vector maps for Locus - feedback
Post by: gynta on December 19, 2014, 18:09:28
(http://s11.postimg.org/we26503db/image.jpg) (http://postimg.org/image/we26503db/)
(http://s11.postimg.org/srwcscwzz/image.jpg) (http://postimg.org/image/srwcscwzz/)
(http://s11.postimg.org/r1dbqvfgv/image.jpg) (http://postimg.org/image/r1dbqvfgv/)
means?
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 20, 2014, 11:13:32
I guess that map and poi DB were downloaded correctly, am I right? It seems that there is something wrong with downloading of elevation *hgt files. Menion we'll check it
Title: Re: New vector maps for Locus - feedback
Post by: jusc on December 20, 2014, 21:23:17
There are some problems with lower tiles. P.e.look at Northrhine Westphalia map in zoom level 11 or lower.

Title: Re: New vector maps for Locus - feedback
Post by: eldron on December 20, 2014, 21:53:15
Am I the only one who is experiencing super slow loading times with the latest map of Germany from the locus store? All other vector maps (freizeitkarte, open andro maps) work fine and load a lot faster. I am using the same theme (locus hiking theme).
Title: Re: New vector maps for Locus - feedback
Post by: Christian on December 21, 2014, 10:00:10
No. Me too :(
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 21, 2014, 10:02:48
are we talking about map from Locus Store 2014.11.10, latest Locus 3.5.2 and any internal theme?
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 21, 2014, 10:39:38
@jusc @menion
Yes. There is really issue with missing tiles. Have you remember the very old issue that some metatiles contains so much data that wasn't generated properly? I guess that this is the issue. I've tried to generate Northrhine-Westfalia again with different setting of zoom-levels but without success
(http://i48.photobucket.com/albums/f220/voldapet/2014-12-2110_32_43-Genymotionforpersonaluse-GoogleGalaxyNexus-422-API17-720x12807_zpsfde08e31.png)
Title: Re: New vector maps for Locus - feedback
Post by: balloni55 on December 21, 2014, 13:05:48
i found also missing tiles, see video
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 21, 2014, 13:08:07
thanks balloni, it's same issue in all cases. We have increased size of tiles in new vector maps to 512x512 and seems they are in rare cases, too big to fit to available memory. I've increased memory limit on 4.0+ devices, so it will work for them in next version. 2.x devices, there is unfortunately no simple solution for now.
Title: Re: New vector maps for Locus - feedback
Post by: balloni55 on December 21, 2014, 13:12:26
sometimes i get no screen for "center new loaded map", see video map change "Badenwurttemberg /Bayern"
Mapcenter stay in Badenwurttemberg and no map is visible
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 21, 2014, 17:19:32
@balloni55
would you please check the GPS coordinates where are you centered? I mean... are you somewhere inside the Bayern? Anyway I guess that it'll same issue as mentioned missing tiles?
Title: Re: New vector maps for Locus - feedback
Post by: balloni55 on December 21, 2014, 17:30:39
Hi Peter,
Quotecheck the GPS coordinates where are you centered?
as you can see in video, my grouped POI´s of Badenwürttemberg are displayed furthermore on white map, so display is centered to Badenwürttemberg. If i scroll east, or zoom out i see loaded map of Bayern
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 21, 2014, 17:39:29
I think this will be little bit different problem. Probably caused by incorrect check of bounding boxes of vector maps. Not so easy to fix now. I needs from Peter to update some special metadata in vector maps itself to improve this issue also. Hope it is not a big problem now. Zoom in should fix this right?
Title: Re: New vector maps for Locus - feedback
Post by: balloni55 on December 21, 2014, 19:07:38
QuoteZoom in should fix this right?
no, but it isn´t a big problem for me ;)
QuoteProbably caused by incorrect check of bounding boxes
perhaps i found one reason, hillshademap < ZL 9 couvers most area and also center of Badenwürttemberg, and so locus see no need to center Bayern?
See video
https://www.dropbox.com/s/c6ewuldutjl6qme/video_3.mp4?dl=0
Title: Re: New vector maps for Locus - feedback
Post by: gynta on December 22, 2014, 09:05:04
After downloading a map from store - there is no information to restart map manager because downlaoded map is not visible in list...
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 22, 2014, 10:04:06
Hmm it's issue. It a shoukd work without restart

edit: hmm I'm unable to simulate it. Any specific map please? Thanks
Title: Re: New vector maps for Locus - feedback
Post by: john_percy on December 22, 2014, 10:49:48
Quote from: menion on December 21, 2014, 13:08:07
thanks balloni, it's same issue in all cases. We have increased size of tiles in new vector maps to 512x512 and seems they are in rare cases, too big to fit to available memory. I've increased memory limit on 4.0+ devices, so it will work for them in next version. 2.x devices, there is unfortunately no simple solution for now.
1. "Missing tiles" on new Locus maps may be the same tiles as "missing roads" on OpenAndroMaps maps, reported in http://forum.locusmap.eu/index.php?topic=4263.msg33635#msg33635 - certainly the tile from the area near Ruthin is missing when I view your latest Wales map using the latest LocusPro
2. Increasing the size of the tiles has gone a long way to dealing with the horizontal/vertical ways artefacts when rendering closed ways reported in http://forum.locusmap.eu/index.php?topic=3698.msg27520#msg27520 and http://help.locusmap.eu/topic/artefacts-when-rendering-closed-ways-in-vector-maps but not totally removed traces of the false ways. See below (Locus map England and Locus internal theme)

(http://s1.postimg.org/dlqcdw397/Screenshot_2014_12_22_09_51_23.jpg) (http://postimg.org/image/dlqcdw397/)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on December 22, 2014, 10:52:49
Quote from: menion on December 22, 2014, 10:04:06
Hmm it's issue. It a shoukd work without restart
edit: hmm I'm unable to simulate it. Any specific map please? Thanks
see clip...
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 22, 2014, 12:44:18
@gynta: thanks, I completely forget on shortcut over Map manager > top download button, fixed
Title: Re: New vector maps for Locus - feedback
Post by: gynta on December 22, 2014, 20:54:41
where is the world map?
(see clip)
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 23, 2014, 07:37:41
we are working on it, thanks. Issue caused by new vector maps probably (new size of tiles 512x512 where old in world map are only 256x256).
Title: Re: New vector maps for Locus - feedback
Post by: Menion on December 23, 2014, 14:24:59
Quote from: eldron on December 20, 2014, 21:53:15
Am I the only one who is experiencing super slow loading times with the latest map of Germany from the locus store? All other vector maps (freizeitkarte, open andro maps) work fine and load a lot faster. I am using the same theme (locus hiking theme).

Eldron, I was playing with new vector maps a lot and I think we finally found a problem. New maps, as I wrote before, has different tile size (now 512x512 px compare to previous 256x256). This increased speed for high zoom levels because Locus now handle 4 times less map tiles at once. On second side, mainly in Germany (generally all maps) in low zoom levels 8 - 12, loading of tiles seems to be slower. Locus needs to load a lot more information from file and seems that memory even on 4.x devices is quite limited for this task.

Expect improved version of vector maps which will solve this issue. So during Q1/2015. Till then, I'm unable to improve it on Locus side for now ... sorry
Title: Re: New vector maps for Locus - feedback
Post by: Raddino on December 24, 2014, 10:24:30
I found a problem with new vector map style. In new style, there's missing names of bus stations from Prague, czech republic. Iam using map from osm.paws.cz.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 25, 2014, 08:24:23
@Raddino
Unfortunately it's not a problem. New themes are prepared for new Locus vector maps that contains also the database of POIs. Some captions aren't shown in new themes because with new map lot's of points are click-able and you can quickly get name by clicking on the POI icon.
Title: Re: New vector maps for Locus - feedback
Post by: Raddino on December 25, 2014, 12:04:44
I see. Ok, thanks.
Title: Re: New vector maps for Locus - feedback
Post by: hgmichna on March 18, 2015, 11:21:43
I have downloaded a few vector maps, but I seem to have some fundamental problems. The biggest one is that I see a white screen instead of the map. It seems that I can only see one map at a time, which is particularly irritating when I look at the border area between two maps or when I zoom out far enough to have two or more maps on one screen.

With other maps the Locus strategy has always been that the map tiles appear when I move the map to another place. Is there any good reason to deviate from the original strategy? It has always seemed OK to me.

More generally I would wish that Locus always shows me a map if I have one for the area I am looking at. What sense does it make to show me a white area? Even when I have vector maps and move to an area for which I have only a raster map, what is better, if I see the raster image or if I see nothing?

Yet another problem was that I had a vector map of Germany and a much more detailed vector map of Bavaria in Germany. Of course, when I look at a place in Bavaria it does not make much sense to show me the much less detailed Germany map. I think, Locus should automatically change to the more detailed map if the user has overlapping maps of different detail and zooms in as far as to actually show the details.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on March 18, 2015, 13:27:58
Hi,

do you mean that you can see white tiles (rectangle) in the middle of some vector map? If yes, would you please send me the screenshot or name of the broken map?
Hovewer Locus has  auto-load feature for vector map - see: Menu > Settings > Map -advanced >Vector maps > Map auto-load. If you enable it, Locus automatically loads map on the border (if exists).

Unfortunately Personal maps and Vector maps are "separated" at this moment. It means that Locus can automatically load only vector map or only personal map. It's not possible to combine automatic loading personal and vector maps.

German versus Bavaria maps. I'm sorry but all vector map have the same resolution and all maps contain the same data (if you use vector maps from Locus Store)
Title: Re: New vector maps for Locus - feedback
Post by: hgmichna on March 18, 2015, 16:46:31
Thanks for your quick reply!

No, I did not mean blank areas inside a vector map. I was referring to adjacent maps, but your hint of the auto-load setting solved this problem. Thanks for this!

Actually I am wondering why that setting is even needed. Why not have it always on? Who in the world wants to stare at a completely white map?

As to the maps with different "resolutions", the problem maps indeed did not come from the Locus Store. I will probably restrict myself to the Locus Store to avoid this problem. How about payment by bitcoin?  8)
Title: Re: New vector maps for Locus - feedback
Post by: jusc on March 19, 2015, 07:49:47
Quote from: hgmichna on March 18, 2015, 16:46:31
Actually I am wondering why that setting is even needed. Why not have it always on? Who in the world wants to stare at a completely white map?

Some maps are overlapping neighbor countries at least some areas near the frontier of them. The autoload setting would change the map in some cases if you are near these frontiers. I have deliberately turned off this setting.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on March 19, 2015, 08:01:23
It's little bit complicated (as jusc wrote). Auto loading would make sense if Locus would support only one own map. But users often use some own custom maps. Even different maps for the same area. For this reason it would complicated to create good logic for auto-loading personal and vector maps.In addition there is also technical complication.

About the resolution of vector maps. I don't know where you downloaded the maps. Users often download them from OpenAndroMaps page and I guess that these maps contain almost the same data as maps from Locus store. BTW you can download first three vector maps from Locus store for free. So you can check the "resolution" And finally only way how to pay in Locus store are Google InApp Billing payments.
Title: Re: New vector maps for Locus - feedback
Post by: jusc on June 27, 2015, 12:47:39
Locus maps do not show all buildings
Please look at "Arkaden"  http://www.openstreetmap.org/#map=18/51.95989/7.62658 (tag is k="building" v="retail")
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on June 29, 2015, 08:07:38
@jusc
Thanks for report. Actually I focused on missing building last week. But new generation of map is needed - so It'll be fixed in next version of Locus vector maps.
Thanks
Title: Re: New vector maps for Locus - feedback
Post by: gynta on March 04, 2016, 16:08:38
About LoMap and his own hiking theme.
(don't found the right topic in "theme")

Why this theme ignores this ares:
http://www.openstreetmap.org/#map=19/47.19895/13.11837  ?

OSM description:
http://wiki.openstreetmap.org/wiki/Cs:Tag:natural%3Dscrub

compare:
GoogleEarth map | Locus-hike theme | HiLo-theme:
(http://s14.postimg.org/kczfao8x9/image.jpg) (http://postimg.org/image/kczfao8x9/) | (http://s14.postimg.org/em98wy0x9/locus.jpg) (http://postimg.org/image/em98wy0x9/) | (http://s14.postimg.org/6i14s7ei5/hilo.jpg) (http://postimg.org/image/6i14s7ei5/)

btw.
For me as an hiker, this would be a better orientation in the field, then the useless gas station(fuel) symbols in this theme  8)
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on March 09, 2016, 09:33:26
I'm sorry for delay - some problem in notification. Well I guess that internal theme used to use custom color for natural=scrub. Even the theme is ready for it. But it seems that I had to removed. Unfortunately I don't remember why :) Maybe some simplification?
Well you'd like to see it, right? :)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on March 09, 2016, 16:56:17
Quote from: gynta on March 04, 2016, 16:08:38
For me as an hiker, this would be a better orientation in the field
= yes  ;)
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on March 14, 2016, 09:52:04
What about this one:

(http://s16.postimg.org/9jtdta1dd/hiking_internal_scrub.jpg) (http://postimg.org/image/9jtdta1dd/)
Title: Re: New vector maps for Locus - feedback
Post by: gynta on March 14, 2016, 11:36:48
yep! thx!

Currently:
(http://s9.postimg.org/huz6lzscr/Screenshot_2016_03_14_11_32_51.jpg) (http://postimg.org/image/huz6lzscr/)
Title: Re: New vector maps for Locus - feedback
Post by: TrulloF on October 14, 2016, 22:48:08
Hello, during my last vacation I noticed the following error in Locus vector map (Germany South). Please see the attached screenshots. 1st is Locus map (Germany South) and 2nd Openandromaps (Germany Mid). What's causing the erroneous display in Locus map? Thank you in advance.
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 08, 2023, 15:44:23
Would it be possible to show highway.unclassified, highway.service and highway.track from level Z12?

Attached shows a comparison at Z12 of LoMap vs OAM, see that LoMap shows large blank areas. I think it better to show that there is something in the empty spaces... also, if you are navigating by car,  it would be good to see that there are some minor roads available and where they go,  especially when stuck in traffic jam and contemplating making a diversion...
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 09, 2023, 09:51:28
Lack of minor roads at Z12 looks even worse when using the screen zoom feature, see attached.

Note that "unclassified" highways are very common highway in the UK and are usually national speed limit roads (60mph), they just don't have road numbers. The very often connect villages together too.
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 09, 2023, 21:24:53
I noticed that the new PROW tags (designation) in LoMap are visible at Z12 (yay!), but not available in OAM, and in OAM the minor roads/tracks are visible at Z12 (yay!).

If I use overlays to merge OAM and LoMap I can sorta preview what making the minor roads visible from Z12 in LoMap would look like, attached... a best of both (but a bit slow to scroll)...
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 11, 2023, 11:19:27
@karlchick
The highway=service and highway=unclassified will be available from ZL=12. What about the highway=track - is it necessary to show them from zl=12?
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 11, 2023, 22:44:29
Quote from: voldapet on December 11, 2023, 11:19:27@karlchick
The highway=service and highway=unclassified will be available from ZL=12. What about the highway=track - is it necessary to show them from zl=12?

Yes please. This would be great, maybe useful of planning hiking routes, cycling/mtb routes and 4x4 green laners? But, I guess not as essential as the unclassified and service...

While we're at it, could we also have:

These all also disappear rather prematurely...  actually a lot of the landuse tags disappear rather earlier than necessary.

I wonder if some if these settings carry over from v3 maps? With v4 maps being like one zoom level "closer" compared to v3 and with newer phones having much higher resolution screens i think this is becoming more noticeable now...

Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 12, 2023, 08:41:01
OK, it's changed...
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 12, 2023, 08:58:11
Quote from: voldapet on December 12, 2023, 08:41:01OK, it's changed...

Thanks, by the way I edited the post to add a few more suggestions.... you were quicker than I could edit the post ;-)
Title: Re: New vector maps for Locus - feedback
Post by: Tapio on December 12, 2023, 18:31:57
Reasonable suggestions. I just recently decided not to include residential streets into ZL12, but am still a bit undecided. Tertiary (and bigger) I agree. I start tertiary also in 11.
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 12, 2023, 21:45:15
Quote from: Tapio on December 12, 2023, 18:31:57Reasonable suggestions. I just recently decided not to include residential streets into ZL12, but am still a bit undecided. Tertiary (and bigger) I agree. I start tertiary also in 11.

I saw your change to not show residential at z12 and liked it, I'm trying it out in my theme too, but did it slightly differently, at z12 I'm drawing the residential roads below the landuse=residential. This way any residential roads that exit a town/village and join another highway or on areas with no landuse set they are still visible/connected. Also I have an option to not fill landuse=residential and the the residential roads are still there. At z13 upwards I still draw them over the filled areas.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 13, 2023, 12:22:32
@karlchick
place=locality from z15 - changed
buildings - which buildings are important?
landuse=retail - does it have any effect for zl=10?  I mean - these areas are often quite small and the user cannot recognize them in zl=10
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on December 13, 2023, 23:15:25
@

Quote from: voldapet on December 13, 2023, 12:22:32@karlchick
... which buildings are important?
landuse=retail - does it have any effect for zl=10?  I mean - these areas are often quite small and the user cannot recognize them in zl=10

In my theme, important buildings are: cathedral, hospital, kindergarten, school, college, university, library, and townhall. 

But I would propose just subtracting one from each building's current zoom-appear values, this would then align with OAM maps.

Yes, you're right about landuse=retail at Z10, but having it visible a bit earlier like z12 or z13 would be sufficient. I just noticed that OAM have it set the same as residential and that's already at z10.

Attached is a comparison of LoMap vs OAM showing how the lack of buildings and retail areas make areas of a town centre start to feel empty in the LoMap map.
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on December 21, 2023, 13:00:12
@karlchick
- building will be from ZL 14 and the importatnt ones from ZL13
- landuse=retail from ZL 13
Title: Re: New vector maps for Locus - feedback
Post by: karlchick on January 17, 2024, 23:40:55
@voldapet, a few of us themers were asked recently by Andrew Heard if we could display amenity=bicycle_park, i.e. somewhere to park/lock up you bicycle.

Currently this is not included in the LoMap tagmapping. Would it be possible to include it?
Title: Re: New vector maps for Locus - feedback
Post by: voldapet on January 18, 2024, 10:50:05
Well, amenity=bicycle_park is included in the online/offline POI, but I understand and added it to the tag-mapping file.
Title: Re: New vector maps for Locus - feedback
Post by: john_percy on January 18, 2024, 11:50:31
Bike parking is currently in the POIs for both Lomaps and OAM, which seems quite reasonable to me.