Author Topic: 3D-pseudo3d  (Read 3164 times)

Offline lagoausente

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3D-pseudo3d
« on: July 21, 2011, 15:36:59 »
Hello, I have been trying Locus Free for a while, and have bought Locus Pro on the market. Very nice app really, and very nice that use SQlite format directly compatible with Mobac, but I only miss someting... 3D view. Im´using also Oruxmaps, another nice app that have added 3D (with some bugs) in the last version. It decrease the tilt, the Oruxmaps works decently as 3D, not very tilt but not as flat as the Locus. Have you plans to implement it?
  Thanks very much.
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Offline lagoausente

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Re: 3D-pseudo3d
« Reply #1 on: July 25, 2011, 22:42:27 »
Is dificult to implement a pseudo-3d view like in Oruxmaps? Just a little tilt seems to help. I´´m  comparing the two apps and the Locus has more features, but the pseudo-3d option on Orux helps to discern mountains, even is not a real 3d view, is gives some perspective. No comment?
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Online menion

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Re: 3D-pseudo3d
« Reply #2 on: July 28, 2011, 21:03:59 »
so one part is done ... everything is almost working perfectly except one main problem ...

I'm solving it now here, so until I find solution, or until I learn how to create it with OpenGL support, this functionality will not be in Locus
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Offline lagoausente

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Re: 3D-pseudo3d
« Reply #3 on: August 01, 2011, 14:32:01 »
Fine you are working on it. Orux also has a problem aswell (dont know if is the same) wich I solve decreasing the tilt. Maybe both could help each other on this.
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Re: 3D-pseudo3d
« Reply #4 on: August 01, 2011, 14:56:16 »
look like problem in android 2D API, so solution should be rewrote this part to support hardware OpenGL. But I plan this on next year together with some 3D maps :) ... so pseudo 3D will probably have to wait ... we'll see
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Offline jurajs

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Re: 3D-pseudo3d
« Reply #5 on: April 03, 2012, 20:05:57 »
+1 here

I was thinking about this feature a long time ago when I was using locus as a car navigation ;-)
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Offline noutters

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